AI Education Futures (Product Discovery)

AI Education Futures (Product Discovery)

An exploratory product discovery study to identify and prioritize AI assisted features using JTBD

An exploratory product discovery study to identify and prioritize AI assisted features using JTBD

AI Features For Impact

An exploratory product discovery study to identify needs and use cases to prioritize AI assisted features for a hand written note-taking app. The study led to identification, formalization and a prioritized backlog of user centric JTBD stories that would help define product vision and AI assisted future for an educational note taking app to maximize user value and drive business impact.

An exploratory product discovery study to identify needs and use cases to prioritize AI assisted features for a hand written note-taking app. The study led to identification, formalization and a prioritized backlog of user centric JTBD stories that would help define product vision and AI assisted future for an educational note taking app to maximize user value and drive business impact.

Research Summary

Technology Enthusiasts

Technology Enthusiasts

Students are highly interested in the potential of technology to automate and augment certain tasks and activities while still retaining some control over the process.

Creativity > Memorization

Creativity > Memorization

Students categorized activities that involved analysis or creation as game changer. They were mostly neutral towards activities that focused on remembering or understanding.

Automate Low Value Tasks

Automate Low Value Tasks

If students think that a certain activity is not as important or valuable for them, they are more likely to want it to be fully automated.

Trust Is Key

Trust Is Key

Trust was one of the key factors and participants preferred to have some control over the outcome as they can not fully trust the system.

Context

Students often spend a significant portion of their time engaging in self-study activities. The mission was to enhance students' study efficiency, effectiveness, and enjoyment by integrating LLM technologies like Chat-GPT and Langchain into note taking app. Engineers and PMs conducted foundational research to understand user-centric use cases and Jobs To Be Done (JTBD) that these technologies could address.

Action

Developed a rigorous methodology based on Bloom's taxonomy, Kano model and HITL "Human-in-the-Loop" classification. Conducted primary and secondary research to identify user needs, attitudes and preferences towards AI-assisted self study features. Then conducted user centric through activities such as card sorting with 23 participants to sorted JTBD stories based on perceived value and the level of control they wished to retain (automation vs. augmentation).

Outcome

The research revealed that students were eager to leverage technology for automating and augmenting tasks while maintaining some control. They preferred full automation for tasks deemed less valuable and viewed analysis and creation tasks as essential. This study helped discover, understand and prioritize AI-assisted features that were aligned with students' preferences and needs, ensuring a frictionless, user-centric learning experience.

Research Objective

Our objective was to identify and prioritize AI use cases for self-study with the highest potential to deliver user value and create business impact.

Our objective was to identify and prioritize AI use cases for self-study with the highest potential to deliver user value and create business impact.

Organization's mission was to help students study smarter, better, and have fun while doing it.

Recent advancements in AI, notably the emergence of LLM technologies such as Chat-GPT and Langchain, have opened up a world of exciting possibilities, transforming the way we learn. But with so many possible, plausible and probable futures, it became imperative that we we had to narrow down our focus to the areas with the most potential.

To tackle this, I did a comprehensive review of contemporary literature and user research data to identify key jobs-to-be done by the students. I further validated those jobs-to-be-stories using a card sort activity. This helped the organization to define their product strategy and roadmap that would help maximize the user value.

Research Process

Research Process

Requirements Gathering

Gathered user feedback, stakeholder input, analyzed user data and reviewed reports of the relevant past research work to identify user needs, formulate business questions, create research strategy and build test hypotheses.

Gathered user feedback, stakeholder input, analyzed user data and reviewed reports of the relevant past research work to identify user needs, formulate business questions, create research strategy and build test hypotheses.

Literature Review

Conducted desk research to gather information on current and emergent state of education technology. Based on the literature review and past research data, I identified 34 distinct self study activities with a high potential to create user value with AI intervention.

Conducted desk research to gather information on current and emergent state of education technology. Based on the literature review and past research data, I identified 34 distinct self study activities with a high potential to create user value with AI intervention.

Research Framework

Created custom framework based on theories and frameworks from cognitive science, behavioral psychology and product management to structure the research process and achieve business goals within given constraints.

Created custom framework based on theories and frameworks from cognitive science, behavioral psychology and product management to structure the research process and achieve business goals within given constraints.

Jobs-to-be-done Stories

Applied the Jobs to be done (JTBD) framework to formalize and standardize study activities as JTBD stories. This helped create a structured and systematic framework for analyzing and comparing stories for validation and prioritization.

Applied the Jobs to be done (JTBD) framework to formalize and standardize study activities as JTBD stories. This helped create a structured and systematic framework for analyzing and comparing stories for validation and prioritization.

Card Sorting Activity

Conducted remote card sort study using JTBD stories with students to gather user input on perceived value of each study related task and preferences for AI automation.

Card sorting was done twice to sort the cards against two different dimensions.

Conducted remote card sort study using JTBD stories with students to gather user input on perceived value of each study related task and preferences for AI automation.

Card sorting was done twice to sort the cards against two different dimensions.

Research Analysis

Analyzed card sort and survey data using quantitative methods to identify patterns and find correlations.

Subsequently, mapped stories into low level features and functionalities and organized them into near term, medium term and long term impact along the strategic roadmap.

Analyzed card sort and survey data using quantitative methods to identify patterns and find correlations.

Subsequently, mapped stories into low level features and functionalities and organized them into near term, medium term and long term impact along the strategic roadmap.

Prioritization Workshop

Finally, conducted a prioritization workshop with product managers, AI engineers, software developers, product operations and UX designers to prioritize the features based on their viability, feasibility and effort compared to their perceived impact.

Finally, conducted a prioritization workshop with product managers, AI engineers, software developers, product operations and UX designers to prioritize the features based on their viability, feasibility and effort compared to their perceived impact.

Research Plan

Research Plan

Identify the key 'jobs' employed by the teachers and the students, their motivations and what drives their behavior so as to make an informed trade-off between automation and augmentation.

Identify the key 'jobs' employed by the teachers and the students, their motivations and what drives their behavior so as to make an informed trade-off between automation and augmentation.

Research objectives:

  • Understand pain points and study behaviors of target users,

  • Identify which pain points and study behaviors have the highest impact,

  • Identify which which behaviors are worth automating or and which worth augmenting,

  • Inform the technical architecture (e.g. API, prompt engineering),

  • Understand emerging use cases and applications of AI to impact study behaviors,

  • Make product planning future-proof.

‍Success criteria

In consultation with the stakeholders, I defined the success criteria to align on the intended outcome and concentrate the research efforts towards a well defined goal.

  • JTBD stories are aligned with emerging trends, study behaviors and use cases.

  • JTBD stories are validated based on the user feedback.

  • Data to rationalize prioritization of JTBD stories for maximum value and impact.

Research methodologies:‍

  • Literature review

  • User research

  • Voice of the customer review

  • User feature request analysis

  • Card sorting

Based on past research data and literature review, I generated JTBD stories to frame user intent, goals and actions. Then, I conducted a card sort activity with 23 participants.

Research Framework

Research Framework

How might we identify which study related activities are valuable for the students and to what extent they should be automated?

How might we identify which study related activities are valuable for the students and to what extent they should be automated?

We wanted to explore emerging AI applications in the field of education to identify new opportunities and subsequently develop the product roadmap for upcoming year. Which means:

  • We had to identify the emerging opportunities to create meaningful impact

  • We had to validate and confirm whether those opportunities are worth pursuing


    I followed a two-fold approach:

  • Opportunities Mapping : I conducted desk research to review published papers and past research data to identify potential use cases of emerging technology for self study activities.

  • Feature Validation : Then, I transformed those use cases into Jobs-to-be-Done (JTBD) stories and validated them through a card sort activity.

The purpose of this process was to gain insights into potential use cases, user attitudes, perceptions, and preferences, ultimately assisting us in defining the roadmap.

A key consideration was determining the optimum level of automation to ensure it does not have detrimental effects on the learning process. More explicitly, we wanted to understand the level of agency students desired to maintain over AI-driven features, and where would they draw the line before they cede control to technology for their learning experience.

Therefore, I developed a research framework which was structured to answer two key questions related to the application and usage of of AI technologies within the context of self-study.‍

  • Which study-related activities (JTBD stories) do students perceive as most valuable and effective to support their learning outcomes (JTBD desirability)?

  • Among those activities (JTBD stories), which activities students prefer to automate using AI, and which activities they prefer to retain their control over (user agency)?

KANO Model

KANO Model

Perceived Value of Feature (JTBD Desirability)

Perceived Value of Feature (JTBD Desirability)

I love it

These activities are game changer and can elevate my learning

I expect it

These activities are essential and can help with my learning

I am neutral

These activities are not essential but can be helpful at times

I ignore it

The activities are irrelevant and can not help with my learning

I dislike It

The activities are unnecessary and could even harm my learning‍

Human In The Loop

Human In The Loop

Augment vs Automate (User Agency and Control)

Augment vs Automate (User Agency and Control)

I need full control

I need full control

Suggest options for me but let me do most of the work

I need some control

I need some control

Automate most of it but let me customize

I don’t need any control

I don’t need any control

Automate everything for me in the background

Key Hypotheses

Self Expectancy

Users' confidence in their ability to perform specific tasks can significantly impact their willingness to either take on those tasks themselves, delegate them, or seek assistance. High confidence often motivates users to handle tasks directly, whereas low confidence may lead them to prefer delegating or asking for help.

Self Expectancy

Users' confidence in their ability to perform specific tasks can significantly impact their willingness to either take on those tasks themselves, delegate them, or seek assistance. High confidence often motivates users to handle tasks directly, whereas low confidence may lead them to prefer delegating or asking for help.

Cognitive Load

Users may seek to automate tasks that are mentally taxing or monotonous, thereby reducing their cognitive load and freeing up working memory to focus on more important tasks.

Cognitive Load

Users may seek to automate tasks that are mentally taxing or monotonous, thereby reducing their cognitive load and freeing up working memory to focus on more important tasks.

Perceived Value

Some tasks may be viewed as more valuable, prompting users to prioritize them over other necessary tasks that may hold less value and are therefore more suitable for automation.

Perceived Value

Some tasks may be viewed as more valuable, prompting users to prioritize them over other necessary tasks that may hold less value and are therefore more suitable for automation.

Control & Flexibility

Users may prefer to handle tasks that are critical and enjoyable themselves rather than automating them with AI.

Control & Flexibility

Users may prefer to handle tasks that are critical and enjoyable themselves rather than automating them with AI.

Validation (closed card sort)

To validate JTBD stories using the earlier described framework and gain insights into user preferences with respect to the two research questions, I designed a card sort study. Each JTBD statement corresponding to a specific study activity was transcribed onto individual cards.

I recruited twenty-five STEM university students from U.S. These participants, represented both genders, and were aged between 18 - 24.

Participants then conducted two separate card sorts categorizing given JTBD cards into pre-defined categories:

  • First, based on their "Perceived Value (Desire)" (KANO model)

  • Then, based on how much "Control (or User Agency)" they prefer to retain (HITL - Human-in-the-loop)

Analysis & Results‍

Finally, I analyzed the responses by 23 participants. In order to answer the initial two research questions, I observed the distribution of responses across within the following two dimensions:‍JTBD desirability (Love it - Dislike it)User agency (Full control - No control)‍

“I decided that the stuff I found unnecessary or distracting, I don't need any control. The things I would like to have full control of include note taking and the creation of organizers such as tables and flowcharts, as that is what I find to be some of the key ways for me to grasp new information.”‍

"activities which require critical thinking should be done by myself, such as brainstorming topics, asking thought-provoking questions, and synthesizing what I understand. The activities that I thought could be fully automated were more clerical; creating a glossary from a text or summarizing an audio lecture don't require critical thinking and can be done much more efficiently.”

‍For the first question (learner's perceived value), I identified the specific JTBD stories that students predominantly classified as having "higher desirability". For the second question (learner's preference to automate), I identified the specific JTBD stories that student's were more inclined to have some "level of automation".‍

I noticed some emerging patterns that exhibited correlations between categories of desire and autonomy. For example, some of the activities which were most loved were also some of the activities which were least preferred for full automation.‍

However, I did observe a slightly positive correlation between the activities students expressed as “neutral” or willing to “ignore”, and the activities they selected as "want no control". This suggests students may be more open to full automation for tasks they view as unimportant or extraneous to their learning needs.

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The insights gathered from this research were synthesized into compelling JTBD stories, which were then validated through a card sort activity involving 23 participants. Here is what I found:

  • Students were all about tech that can automate and supercharge certain tasks.

  • If they thought that a certain activity is not as valuable for them, they were more likely to want it to be fully automated.

  • Students categorized jobs / activities that involved analysis or creation as game changer for their learning experience.

  • While the ones that were all about remembering or understanding, they were not as thrilling.

Key Insights

Creative Engagement & Control

Itemset
Builder

Activities that require analysis and creation, also requires personal involvement and control.

Automation vs Augmentation

Activities that are repetitive and distracting are best suited for automation, whereas activities that require focus and active thinking are best suited for augmentation.

Human In The Loop

Trust was one of the key factors and participants preferred to have some control over the outcome as they can not fully trust the system.

Insights

Activities that require analysis and creation, also requires personal involvement and control

Activities that require analysis and creation, also requires personal involvement and control

Mapping Relationships Between Various Concepts Or Sections

Mapping Relationships Between Various Concepts Or Sections

65% participants preferred some control on how various concepts that could come up during brainstorming could be mapped.

Use Visuals Such As Diagrams, Flowcharts, And Mind Maps

Use Visuals Such As Diagrams, Flowcharts, And Mind Maps

52% participants felt they need some control for activities that are visual in nature

Brainstorming Multiple Ideas Or Perspectives

Brainstorming Multiple Ideas Or Perspectives

Majority of 39% participants felt brainstorming can be automated

“When it comes to analyzing and creating a study guide I work best by myself but when it comes to thinking of questions for concepts I am learning I think it would be better to delegate as a group. I am usually the type to work by myself but as I get older I’m learning how to be more open to help.”

“When it comes to analyzing and creating a study guide I work best by myself but when it comes to thinking of questions for concepts I am learning I think it would be better to delegate as a group. I am usually the type to work by myself but as I get older I’m learning how to be more open to help.”

“Put simply, I decided that the activities which require critical thinking should be done by myself, such as brainstorming topics, asking thought-provoking questions, and synthesizing what I understand. The activities that I thought could be fully automated were more clerical; creating a glossary from a text or summarizing an audio lecture don't require critical thinking and can be done much more efficiently.”

“Put simply, I decided that the activities which require critical thinking should be done by myself, such as brainstorming topics, asking thought-provoking questions, and synthesizing what I understand. The activities that I thought could be fully automated were more clerical; creating a glossary from a text or summarizing an audio lecture don't require critical thinking and can be done much more efficiently.”

Insights

Activities that are repetitive and distracting are best suited for automation, whereas activities that require focus and active thinking are best suited for augmentation

Activities that are repetitive and distracting are best suited for automation, whereas activities that require focus and active thinking are best suited for augmentation

Real-time summary of lecture using audio

Real-time summary of lecture using audio

52% participants believed that this task can be fully automated

Seamlessly translate language

Seamlessly translate language

Majority of participants 65% think they don’t need control over translating from one language to another and can be done automatically

Highlight and label important parts

Highlight and label important parts

57% feel that they need full control when identifying and classifying information by highlighting and labelling important parts

“I decided that the stuff I found unnecessary or distracting, I don't need any control. The things I would like to have full control of include note taking and the creation of organizers such as tables and flowcharts, as that is what I find to be some of the key ways for me to grasp new information.”

“I decided that the stuff I found unnecessary or distracting, I don't need any control. The things I would like to have full control of include note taking and the creation of organizers such as tables and flowcharts, as that is what I find to be some of the key ways for me to grasp new information.”

“I made my decision based on how much control I felt I needed over the outcome. With things like study guides or note comparison automation is likely to work better and faster than I will but when it comes to writing or research I have yet to encounter any program that can make these things a better fit for my projects and assignments than I can personally.”

“I made my decision based on how much control I felt I needed over the outcome. With things like study guides or note comparison automation is likely to work better and faster than I will but when it comes to writing or research I have yet to encounter any program that can make these things a better fit for my projects and assignments than I can personally.”

Therefore, from a broader perspective, analysis suggested that for tasks perceived as less engaging or desirable, there appears to be a viable opportunity for implementing AI interventions. At the same time, tasks that are perceived as highly desirable, but are not suitable for automation, could be considered a candidate for augmentation.

The insights gathered from this research were synthesized into compelling JTBD stories, which were then validated through a card sort activity involving 23 participants. Here is what I found:

  • Students were all about tech that can automate and supercharge certain tasks.

  • If they thought that a certain activity is not as valuable for them, they were more likely to want it to be fully automated.

  • Students categorized jobs / activities that involved analysis or creation as game changer for their learning experience.

  • While the ones that were all about remembering or understanding, they were not as thrilling.

Conclusion

Students prefer that repetitive, distracting, wasteful and less important activities should be fully automated. However, they don't trust AI for activities that involve critical analysis and creativity and prefer to have personal involvement and control over those activities versus delegating them.

Depending on the context, and students' motivation and interest, an intricate balance is required when considering AI-assisted solutions for self-study activities.

This study proposed, created and applied a framework to identify the right balance between automation vs augmentation. It further helped to define the product roadmap by identifying AI-assisted features that are aligned with students' preferences and needs, ensuring an enhanced, frictionless, user-centric learning experience.

Limitations

  • Card sorting was limited to single market ( US) and didn’t account for socio-cultural differences.

  • JTBD stories need further research to dig deeper into actual context of use.

  • Past user research may have gaps as it did not explore emerging use cases and applications of AI.

  • This study achieved its objectives. However, along the way we made certain trade-offs leading to a few limitations, such as:

  • Recruitment of participants was limited to United States and students' perspectives from other regions were not accounted for.

  • Secondary research primarily focused on high-level use cases of AI and did not deeply explore the specific context of use or associated limitations of AI.

  • While JTBD stories aimed to formalize and standardize the study activities, further research is required to ground these stories in real-world scenarios and use cases.

  • Further research is required for comprehensive understanding of potential benefits and challenges for design and implementation of self study related AI features.

Next Steps

We agreed that we are in good place to have deeper discussions around these stories and will be able to Armed with these insights and a deeper understanding of the user perception, I identified the following actionable next steps:

  • Organize stories into a strategic roadmap, focusing on their immediate, near-term, and future impact.

  • Elaborate on stories and break them down into granular features and functionalities.

  • Validate features and functionalities to ensure their desirability, usability, and feasibility.

  • Groom stories to make them ready for the next development cycle.

Let's Connect

Ready to bring your vision to life or just want to have a coffee chat? I'm here to listen, collaborate, and craft design solutions that resonate.

Let's Connect

Ready to bring your vision to life or just want to have a coffee chat? I'm here to listen, collaborate, and craft design solutions that resonate.

Let's Connect

Ready to bring your vision to life or just want to have a coffee chat? I'm here to listen, collaborate, and craft design solutions that resonate.

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